Driver: San Francisco Developer Say Ubisoft DRM is “Morally Correct”

Ubisoft has been getting a lot of hate from customers for their outrageous DRM policy, but now one of the devs from Driver: San Francisco is defending Ubisoft DRM policy.

Martin Edmonson, founder of Ubisoft Reflection explains why Ubisoft DRM policy is the best way to battle piracy.

“You have to do something,” said Martin in an interview with Eurogamer.

“It’s just, simply, PC piracy is at the most incredible rates. This game cost a huge amount of money to develop, and it has to be, quite rightly – quite morally correctly – protected.

“If there was very little trouble with piracy then we wouldn’t need it.”

“DRM is not a decision taken by us as a developer at all,” he explained. “It’s a purely a publisher decision. The publisher has every right to protect their investment.

“It’s difficult to get away from the fact that as a developer, as somebody who puts their blood, sweat and tears into this thing… And from the publisher’s point of view, which invests tens and tens and tens of millions into a product – by the time you’ve got marketing, a hundred million – that piracy on the PC is utterly unbelievable,”

Agree or disagree? Love to hear your comments on this.

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